Draw Your Second Card Mtg
1 – 20 of 38 cards where the text includes "whenever you draw"
Bloodhaze Wolverine {1} {R}
Creature — Wolverine
Whenever you draw your second card each turn, Bloodhaze Wolverine gets +1/+1 and gains first strike until end of turn.
"Build a moat. If we're lucky, it can't swim."
—Syr Branigan, knight of Ardenvale
2/1
Illustrated by Evan Shipard
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Legal
- Historic
- Legal
- Modern
- Legal
- Pauper
- Legal
- Vintage
- Legal
- Commander
- Legal
Burlfist Oak {2} {G} {G}
Creature — Treefolk
Whenever you draw a card, Burlfist Oak gets +2/+2 until end of turn.
If a tree fells you in the forest and no one is around to hear it, "does it make a sound" is the last thing you need to worry about.
2/3
Illustrated by Milivoj Ćeran
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Legal
- Historic
- Legal
- Modern
- Legal
- Pauper
- Not Legal
- Vintage
- Legal
- Commander
- Legal
Chasm Skulker {2} {U}
Creature — Squid Horror
Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.
When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)
1/1
Illustrated by Jack Wang
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Legal
- Historic
- Not Legal
- Modern
- Legal
- Pauper
- Not Legal
- Vintage
- Legal
- Commander
- Legal
Diviner's Wand {3}
Tribal Artifact — Wizard Equipment
Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card."
Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it.
Equip {3}
Illustrated by Wayne England
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Legal
- Pauper
- Not Legal
- Vintage
- Legal
- Commander
- Legal
Dream Trawler {2} {W} {W} {U} {U}
Creature — Sphinx
Flying, lifelink
Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn.
Whenever Dream Trawler attacks, draw a card.
Discard a card: Dream Trawler gains hexproof until end of turn. Tap it.
3/5
Illustrated by Jesper Ejsing
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Legal
- Historic
- Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Not Legal
- Vintage
- Legal
- Commander
- Legal
Ethereal Investigator {3} {U}
Creature — Spirit
Flying
When Ethereal Investigator enters the battlefield, investigate X times, where X is the number of opponents you have. (To investigate, create a colorless Clue artifact token with "{2}, Sacrifice this artifact: Draw a card.")
Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.
2/3
Illustrated by Sean Murray
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Not Legal
- Pauper
- Not Legal
- Legacy
- Not Legal
- Penny
- Not Legal
- Vintage
- Not Legal
- Commander
- Not Legal
Faerie Vandal {1} {U}
Creature — Faerie Rogue
Flash
Flying
Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal.
History may be written by the triumphant, but it's often rewritten by the troublesome.
1/2
Illustrated by Paul Scott Canavan
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Legal
- Historic
- Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Not Legal
- Vintage
- Legal
- Commander
- Legal
Gavi, Nest Warden {2} {U} {R} {W}
Legendary Creature — Human Shaman
You may pay {0} rather than pay the cycling cost of the first card you cycle each turn.
Whenever you draw your second card each turn, create a 2/2 red and white Dinosaur Cat creature token.
A mother's love transcends species.
2/5
Illustrated by Randy Vargas
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Not Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Not Legal
- Vintage
- Legal
- Commander
- Legal
Hoofprints of the Stag {1} {W}
Tribal Enchantment — Elemental
Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag.
{2} {W}, Remove four hoofprint counters from Hoofprints of the Stag: Create a 4/4 white Elemental creature token with flying. Activate only during your turn.
Illustrated by Anthony S. Waters
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Legal
- Pauper
- Not Legal
- Vintage
- Legal
- Commander
- Legal
Horizon Chimera {2} {G} {U}
Creature — Chimera
Flash
Flying, trample
Whenever you draw a card, you gain 1 life.
"Do not try to make sense of the chimera. Impossibility is its habitat."
—Kydele, prophet of Kruphix
3/2
Illustrated by Sam Burley
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Legal
- Historic
- Not Legal
- Modern
- Legal
- Pauper
- Not Legal
- Vintage
- Legal
- Commander
- Legal
Improbable Alliance {U} {R}
Enchantment
Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.
{4} {U} {R}: Draw a card, then discard a card.
"I agreed to light his way as long as he always had my back."
—Squill, Mistford pixie
Illustrated by Zoltan Boros
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Legal
- Historic
- Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Not Legal
- Vintage
- Legal
- Commander
- Legal
Irencrag Pyromancer {2} {R}
Creature — Human Wizard
Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target.
"Fear of fire is a sensible instinct. If I were you, I'd be terrified."
0/4
Illustrated by Jason Rainville
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Legal
- Historic
- Legal
- Modern
- Legal
- Pauper
- Not Legal
- Vintage
- Legal
- Commander
- Legal
Jace, Arcane Strategist {4} {U} {U}
Legendary Planeswalker — Jace
Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control.
+1: Draw a card.
−7: Creatures you control can't be blocked this turn.
Loyalty: 4
Illustrated by Kieran Yanner
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Legal
- Historic
- Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Not Legal
- Vintage
- Legal
- Commander
- Legal
Jace's Erasure {1} {U}
Enchantment
Whenever you draw a card, you may have target player mill a card.
"You should try to clear your mind of idle thoughts. And if you can't, I will."
Illustrated by Jason Chan
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Legal
- Pauper
- Legal
- Vintage
- Legal
- Commander
- Legal
Jace's Projection {2} {U} {U}
Creature — Wizard Illusion
Whenever you draw a card, put a +1/+1 counter on Jace's Projection.
{3} {U}: Put a loyalty counter on target Jace planeswalker.
"Pardon me if I seem distracted. Part of me is reconnoitering the Tenth District."
2/2
Illustrated by Darek Zabrocki
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Legal
- Historic
- Legal
- Modern
- Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Not Legal
- Vintage
- Legal
- Commander
- Legal
Jolrael, Mwonvuli Recluse {1} {G}
Legendary Creature — Human Druid
Whenever you draw your second card each turn, create a 2/2 green Cat creature token.
{4} {G} {G}: Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards in your hand.
"Humans bring nothing but suffering and deceit. They are not welcome in my forest."
1/2
Illustrated by Izzy
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Legal
- Historic
- Legal
- Modern
- Legal
- Pauper
- Not Legal
- Vintage
- Legal
- Commander
- Legal
Lorescale Coatl {1} {G} {U}
Creature — Snake
Whenever you draw a card, put a +1/+1 counter on Lorescale Coatl.
"The enlightenment I never found in etherium I have found traced in the coatl's scales."
—Ranalus, vedalken heretic
2/2
Illustrated by Greg Staples
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Legal
- Historic
- Legal
- Modern
- Legal
- Pauper
- Not Legal
- Vintage
- Legal
- Commander
- Legal
Mad Ratter {3} {R}
Creature — Goblin
Whenever you draw your second card each turn, create two 1/1 black Rat creature tokens.
"Gather round and tell me all from the courts and castles."
1/2
Illustrated by Johann Bodin
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Legal
- Historic
- Legal
- Modern
- Legal
- Pauper
- Not Legal
- Vintage
- Legal
- Commander
- Legal
Mantle of Tides {U}
Artifact — Equipment
Equipped creature gets +1/+2.
Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Illustrated by Lie Setiawan
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Legal
- Historic
- Legal
- Modern
- Legal
- Pauper
- Legal
- Vintage
- Legal
- Commander
- Legal
Minn, Wily Illusionist {1} {U} {U}
Legendary Creature — Gnome Wizard
Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This creature gets +1/+0 for each other Illusion you control."
Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.
1/3
Illustrated by Dmitry Burmak
- Standard
- Not Legal
- Brawl
- Not Legal
- Pioneer
- Not Legal
- Historic
- Not Legal
- Modern
- Not Legal
- Pauper
- Not Legal
- Legacy
- Legal
- Penny
- Not Legal
- Vintage
- Legal
- Commander
- Legal
Draw Your Second Card Mtg
Source: https://scryfall.com/search?as=full&order=name&q=o%3A%22Whenever+you+draw%22&unique=cards
Posted by: robinsongree1943.blogspot.com

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